Mobile Laser Wars - Coming Soon
Laser Tag scenarios that we play.
Deathmatch + Domination Scenario
In this scenario the domanation point device is placed in the middle of the location.
Teams start from opposite sides of the location. The goal of each team is to capture and hold the domination point untill the end of the game.
The winner is the team that holds the Domination point at the end of the allotted time, usually 10 minutes. Domination point lights with the color of the team that holds it.
If the team has destroyed all the players of the opposite team, but the point still remains the color of the opposite team (ie, the point was not repainted), then it loses.
If none of the teams managed to take a point, then the game ends in a draw, regardless of how many active players are left in both teams.
This scenario is very interesting because it allows you to play a number of different tactics. For example, if your team has players who can run very fast, you can first try to capture a Domination point by one or two stormtroopers, and then locate the snipers so that the other team will not be able to take it. Or vice versa, you can first locate your team players to repel the first attack off the opposite team to the Domination point, and then try to capture it. You can just work around the opposite team’s back, destroy all players and only then capture the Domination point. So, you have a lot of tactical options in this scenario.
Death match scenario
Two teams with a minimum of 4 people (optimally from 6 persons) are separated to the opposite sides of the location and start the game after the specified signal. Each team’s goal is to destroy as many players of the opposing team as it can.
The game ends after the specified period of time, depending on the complexity and size of the location. But usually a 10-minute limit is enough fo rmost locations.
All dead players gather at certain place outside the game location. No respawn.
After 10 minutes, the winner is the team which has more active players, regardless of whether they were wounded or not.
We are using wireless SMART RGB-headband! Players can play with it during rain!
SMART RGB-headband with increased range of Bluetooth-connection reliability. With even greater functionality and possibilities, this headband weighs only 7.8 oz. Brightness and color parameters of the new headband can be adjusted.
Game kits are equipped with bright OLED-displays. No glare in the sun, high contrast and resolution ensures a comfortable game at any time of the day. Self-illuminated pixels made of organic light-emitting diodes, which give full and saturated colors, have minimum power consumption.
If you would like to know more about laser tag equipment we use for “Laser War” package, you can click on the link: